WIT Press


SpaceCustomiser: InterActive

Price

Free (open access)

Paper DOI

10.2495/DARC060031

Volume

90

Pages

7

Published

2006

Size

1,316 kb

Author(s)

H. Bier, K. de Bodt & J. Galle

Abstract

SpaceCustomiser is an ongoing research focusing on the development of digital methodologies and tools for designs based on non-Euclidean geometries. This paper describes SpaceCustomiser: InterActive, which deals with the development of digital design strategies based on non-Euclidean geometries, whereas the body in movement generates interactively architectural SPACE. The input – movement – is being electronically processed in such a way that the output represents a continuous, real-time modification of the space. For this purpose an on-site-built InterFace employing sensor/actuator technology enables translation of the recorded movement into spatial configurations. The InterAction between the body and the architectural space gives insight into how the human body shapes space. Keywords: interactive prototype, interactive architecture, graphical programming, movement tracking, non-Euclidean geometries. 1 Content The interactive processes in the SpaceCustomiser: InterActive project are controlled with software developed by K. de Bodt and J. Galle in Max/MSP, which is a graphical programming environment to create software using a visual toolkit of objects. The basic environment that includes MIDI, control, user interface, and timing objects is called Max. On top of Max are built object sets

Keywords

interactive prototype, interactive architecture, graphical programming, movement tracking, non-Euclidean geometries.