WIT Press


Invited Paper Computer Animation Procedure With Rendering Techniques Using Low Cost Personal Computers

Price

Free (open access)

Volume

5

Pages

14

Published

1993

Size

3,379 kb

Paper DOI

10.2495/VID930071

Copyright

WIT Press

Author(s)

A.F. Montagu

Abstract

Invited Paper Computer animation procedure with rendering techniques using low cost personal computers A.F. Montagu CAO Center, Faculty of Architecture, Design & Urbanism, University of Buenos Aires, R. Argentina ABSTRACT This paper discusses the advantages and limitations of existing software for video- animation procedures from the architects' and urban designers' point of view, considering how they conceive "morphological space". One of the main advantages of using animation techniques is the simulation of the * 'space- time continuum" concept during the design process. For the first time in history, it has become possible to overcome the Renaissance concept of a view from a single point representing a static space. Rendering and animation techniques also allow the simulation of textures, light and environmental conditions such as: natural lighting, shadows, transparency, fog, etc. Most of the existing software is designed for multipurpose applications that respon

Keywords