WIT Press


Use Of Interactive Media For Architectural Visualization: An Implementation Model To Restore Giovan Battista Aleotti's Work

Price

Free (open access)

Paper DOI

10.2495/VID950231

Volume

15

Pages

8

Published

1995

Size

1,612 kb

Author(s)

M. Coccagna, M. Gaiani, L. Lanzoni, P.C. Ricci & A. Sartori

Abstract

Use of interactive media for architectural visualization: an implementation model to restore Giovan Battista Aleotti's work M. Coccagna, M. Gaiani, L. Lanzoni, P.C. Ricci, A. Sartori Compeer Grop/wca Ia6, Fac^Z(i/ of 7m ^ar^en g, ^^00 Fermm, 1. Introduction Giovan Battista Aleotti represents one of the most versatile personalities of his time. Engineer, architect, scenographer; the essence itself of his work still remains not understood, probably for its multidimensionality. During a series of studies, promoted by regional and national organisations, the Computer Graphic Lab of the School of Architecture at the University of Ferrara, instead of another archival research, conducted by historians, has proposed the alternative approach of reading Aleotti 's work trough a multimedial representation. The model, here presented today, is just the first prototype of a more ambitious and complex project that prefers the knowledge of the transformations of an image to the a

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